(a) Deliveries are made between Saturday and Thursday and will be undertaken by a third party appointed by Virgin for and on behalf of Virgin. Virgin makes every effort to dispatch Products on time. If the ordered Products are not delivered within the time period Virgin specified in the confirmation email, please contact Virgin’s Customer Services quoting the order reference contained in your order confirmation email.
(b) Delivery occurs when the ordered Products are delivered to the delivery address you specified when placing your order. At this point, responsibility for loss, breakage and damage passes to you. Ownership of Products purchased passes to you when payment is received by Virgin in full. You will be asked to sign for acceptance of the Products which will note that the Products are correct and have been received in good condition.
(c) If you are not at the delivery address, Virgin will assume that any adults that are present at the delivery address are authorized by you to take delivery of the Products that you have ordered. If above criteria are not met or if there is no one at the delivery address, Virgin will not leave the Products at the delivery address. Virgin will contact you to arrange an alternative delivery time.
(d) Please note that the delivery people will only deliver the Products to your front door.
Virgin does not deliver to any residence outside of the United Arab Emirates.
In Lost Dimension, a tactical RPG published by ATLUS, an extraterrestrial being literally called "The End" is here to bring about the...uh... end of the world. Only a group of 11 psychically gifted warriors - each with unique abilities - are even remotely powerful enough to challenge this madman, but it won't take long for players to discover The End is not their only foe. As the protagonist, players have the extra special gift of psychic visions, a power that reveals that amongst his most trusted allies are traitors working to bring about the apocalypse. To subdue the threat The End poses to the entire planet, several countries create a special forces group called SEALED, which is comprised of eleven psychics with superhuman abilities. Each soldier has their own talents and skillsets to use in combat, which can be expanded after gaining enough experience in the field. Bonds of friendship will form amongst the members of SEALED, but be mindful of which allies to keep close, as The End mandates the player must begin eliminating teammates. Make sure to accuse the right teammate of being a traitor though - once the final battle with The End begins any remaining traitors will fight the main character alongside him.
main story/campaign length
A Cataclysmic Whodunnit! - Not only will players have to keep their eyes focused on strategically defeating the enemies laying in wait on the field of combat, but they need to carefully watch party members' tendencies in order to expose the traitor. At the end of every floor, players will be forced to vote and eliminate one of their trusted allies, and the consequences for choosing incorrectly could be dire...
Spoiler-Free Zone - In addition to a variety of game mechanics to help assess teammate loyalty, Lost Dimension's traitor system is randomly determined, assuring that no two players will be faced with the same playthrough. Sorry, kiddies, but it's impossible to look up the answers this time around.
Psychic Warlords - Each character in the party is a master of a different sphere of powers. There's the girl who controls molecular behavior to burn or freeze anything/anyone in her path. There's the guy who can teleport all around (also with the bonus superpower of being satisfyingly cocky). And there's even someone with an identity crisis because all he knows how to do is steal everyone else's powers!
Keep Your Friends Close... - In between battles, players will have the option to chat with teammates and develop closer bonds with them. Juggling these friendships and keeping track of who participates in battle will be the key to sussing out the traitors and assuring that, by the time you reach The End, it won't be... the end... for you and your allies!