(a) Deliveries are made between Saturday and Thursday and will be undertaken by a third party appointed by Virgin for and on behalf of Virgin. Virgin makes every effort to dispatch Products on time. If the ordered Products are not delivered within the time period Virgin specified in the confirmation email, please contact Virgin’s Customer Services quoting the order reference contained in your order confirmation email.
(b) Delivery occurs when the ordered Products are delivered to the delivery address you specified when placing your order. At this point, responsibility for loss, breakage and damage passes to you. Ownership of Products purchased passes to you when payment is received by Virgin in full. You will be asked to sign for acceptance of the Products which will note that the Products are correct and have been received in good condition.
(c) If you are not at the delivery address, Virgin will assume that any adults that are present at the delivery address are authorized by you to take delivery of the Products that you have ordered. If above criteria are not met or if there is no one at the delivery address, Virgin will not leave the Products at the delivery address. Virgin will contact you to arrange an alternative delivery time.
(d) Please note that the delivery people will only deliver the Products to your front door.
Virgin does not deliver to any residence outside of the United Arab Emirates.
The Toltec Art of Life and Death
the Privilege of Time and the New Science of Age
The Wheat Belly 10-Day Detox: The Effortless Health and Weight-Loss Solution
Pretty Honest: The Straight-Talking Beauty Companion
Naked Diplomacy: Power and Statecraft in the Digital Age
A revolutionary new self-help book by top flight game designer Jane McGonigal. After suffering a brain injury, Jane McGonigal came up with a game to help aid her recovery and battle the ensuing depression she experienced. Half a million people have now played this game to astonishing results: depression gone in 6 weeks in some cases and even terminal cancer patients reporting that playing the game gives them a sense of control over their own health. The book shows readers how to use these techniques to find strength and create positivity: readers can look to their own 'power-ups' which are little things they can do to feel better and tackle the hurdles in their own lives. This book provides simple step-by-step ideas that can be carried out in day-to-day life, helping you transform your life with a new flexible and reenergised mindset. In this book McGonigal uses her own story and those of others to expertly demonstrate how simple changes can result in dramatic life-affirming effects. And what's more, she tells you how you yourself can lead a more "gameful" life.
Number of Pages
Ethics at Singularity University 'SUPERBETTER is an amazing book that fuses psychology and play in an revelatory way.' Felicia Day, creator of Geek and Sundry and author of YOU'RE NEVER WEIRD ON THE INTERNET (ALMOST) 'SUPERBETTER delivers mind-boggling, science-supported, health-promoting knowledge and practical steps to bring more well-being into your life in a fun and engaging way.' Daniel J. Siegel, M.D., Clinical Professor, UCLA School of Medicine and author of MINDSIGHT